copyright © Jedo Dre 2011
Global Operations
Rati ng:
Impact: Completely forgettable
At this time someone who chooses to play Global Operations has picked it while looking
back in the past at the games that he/she has perhaps forgot to play a couple of
years back. Global Operations attracts the eye of an action-
GAMEPLAY
Global Operations tries to improve the old concept with new features. One such feature is the various missions. They vary from blowing stuff up to assassinations to rescues. Another feature is the character variety. The game features many armies and many sorts of terrorists. Weapons are also pletiful. Each weapon has to be bought when the player isn't on the map (either before the match or when dead) with the cash mostly received for killing and completing objectives.
There are two modes: single player and multi-
The multi-
GRAPHICS AND SOUND
Graphics in the game are rather dated (even by the 2002 standards) and do remind the original Counter Strike. The guns look well, but there isn't much else to say about the quality of the visuals. The game does feature various environments and player skins and that's nice.
There are a lot of sounds in Global Operations. There are many voice commands for
the game. The plentiful guns have to have their distinct sounds. There are many minor
noticable points like the ringing in the ears when a grenade explodes nearby. There's
isn't much in-
VERDICT
For whatever reason, this game failed to repeat the magic of Counter Strike and currently
only has 3 or 4 servers operating on-
UPDATE 2013: I completely do not remember playing this game. I hope this was someone’s bread and butter because otherwise it really did not need to exist.
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